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Showing content with the highest reputation on 02/21/22 in all areas

  1. Greetings Everyone, We would like to start off by thanking everyone for the immense support you’ve all shown for Zeah. Whether it be your comments, reactions, or DMs, you guys are the reason we push ourselves every day to expand our limits and provide the most fun RSPS experience possible. Recently we crossed the 9-month development mark of Zeah and after thousands of development hours and a mammoth amount of testing and QA, we are ready to open our doors. It’s with great pleasure that we welcome you all to our open beta February 21st - 25th - at 4:00 PM EST (Closed Beta invitations will be given under a few exceptions). We would like to gather any bug reports, suggestions and prepare for launch to the best of our ability. We will be dedicating the weekend prior to launch to patching and ensuring launch week goes as smooth as possible. We launch March 1st, 2022 - at 2:00 PM EST. Zeah isn't a project that can be completed without the help of our community. We put our vision on paper, attempting to create top tier content experiences and although we may be satisfied with the product, we know the community will have numerous ideas and suggestions overtime. Zeah isn't a server that consists only of what our team envisions, but rather the collective ideas as a community to build a community-led game we all enjoy playing. Lastly, we would like to leave you all with a promise on behalf of the management team: We will provide the support a great RSPS deserves, with minimum bi-weekly updates (weekly ideally), covering suggestions, bug reports, and content you, the community, votes on. We will always be open ears and value each of our members greatly. Our motto and commitment are for you, our community, to Play Your Way. Looking forward to seeing you all in-game; we're all incredibly excited. Thanks, - The Zeah Management Team
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  2. 02/21/22 Mystery Box Interface: Added a reroll reward feature - every 10 boxes opened unlocks one reward reroll. Added quick open option. Added claim reward and bank reward options. Added safety measures to auto bank reward if interface is closed. Added prize interface that displays the possible rewards obtainable from mystery boxes. Bank Interface: Added functionality to the withdraw amount feature: 1, 5, 10, x, all. Added temporary functionality to the preset buttons including: Load, overwrite, and save options. There will be an interface in the future. Lunar Spells: Implemented the following Lunar Spells: Bake Pie. Spellbook Swap. Humidify. Hunter kit spell. Superglass make. Inferno, Fight Caves, and Kiln: Added timers that track cave time instead of boss fight time (These are able to be paused). Fixed logout mechanic to work like OSRS - the minigame will pause at the end of the wave after the player clicks logout. Added info boxes with current run time. Fixed issue that caused crashes when logging out in the Inferno. Added icons next to completion announcements for Fight Caves, Kiln and Inferno. Home Changes: Implemented spirit tree to home. Implemented tabbed shops interface. Implemented house themed bank chests inside their respective houses. Adjusted the home teleport on the magic spellbook. Left click sends user to ::Home and right click opens lodestone menu. Finalized NPC models and descriptions on the teleport interface. Achievement Fixes: Engineer - Now calculates required coal when smelting with relic active accurately. Mithril and Adamant pickaxes now count as weapons for the "Wield a Mithril/Adamant weapon" achievements. Fixed achievement "A nastier bite". Fixed all enchantment related achievements. "Gold Rush" now progresses with gold ore obtained from living rock cave deposits. Barrows Blight - fixed error in achievement progression. Something stirs in the depths - achievement no longer progresses for all players in the friends chat. Baby its cold outside - achievement no longer completes if you attempt to cast the spell without the required runes. Implemented achievement item rewards. Relic Fixes: Master Magician - now has a chance to save half the required runes when spells are cast. Master Magician - Now allows the user to autocast ancient spells. Double Cast - Now saves 90% of runes when spells are cast as well as implemented accuracy buff when active. Quick Shot - Now saves 90% of ammunition. Botanist - When herbs are harvested they now have a 5% chance to be instantly cleaned, granting herblore experience. Unlocking Silver relics now consumes the correct number of unlock tokens. Miscellaneous Additions: Added a broadcast system. Added relic information indicator. Added fishing spot overlay indicators that displays fish on the fishing spot with tile indicator. Added Ferox Enclave NPCs and OSRS Revenant Caves NPCs. Added Maledictus - the new OSRS Revenant boss. Added an option to exit while spectating PK Tournaments. Added a slayer task weighting system, rewrote task generation, and implemented combat level requirement for tasks. Implemented pet rolls for Crystal Chest (Krystal) and Larran's Chest (Professor Chaos). Implemented new Crystal Chest loot table. Added new fishing stalls to the Piscarilius House at Home. Miscellaneous Bug Fixes: Fixed Achievement Interface scroll bar to no longer pop in. Adjusted the living rock creatures drop table roll to appear after they've been mined. Runespan has been disabled until it is rewritten. Adjusted Tortoise Shell drops to be noted instead of unnoted. Fixed stats for Warped Tortoises. All game modes have been adjusted to receive an amulet of strength at player creation. Superior slayer monsters now count towards slayer task and give XP. Fixed a bug causing armor to not render on the player after completing the tutorial. Fixed stats for Aviansies. Wilderness level will now inform the player if their target is outside of their attackable level range. Fixed "Teleport to house" spell on the normal spellbook. Added a barrows chest loot counter as well as added the barrows portion to the collection log. Removed the non-wilderness region of the Edgeville Dungeon from being considered in the wilderness. Added a message that displays the amount of slayer points gained when completing a task. Added Zeah wiki links to the skill tab context menus. Fixed the proper destination coordinates when using ladders in the Lovakengj region of Zeah. Fixed the rejuvenation pools at home to replenish run energy, drained skills, and other debuffs. Fixed the undead multiplier to be a 0.15x damage bonus instead of 1.15x. Fixed bug where scroll boxes could only be opened one at a time. Added missing infinite rune staves. The Tz-Kih in the fight caves will now drain prayer every attack as intended. Projectiles will now appear for bolt-style ranged weapons. Added the effects for Ice, Blood, Shadow, and Smoke spells. Fix bug causing infinite harvesting from farming plots. Fixed interaction between using the Crystal of Memories inside of a Player Owned House. Light orbs now require 87 crafting to make. Adjusted Cyclops defender drop rates to 1/25 for a non-dragon defender and 1/50 for a dragon defender. Fixed coins placeholder. Added functionality to teleport interface to support searching descriptions, expands keyword searching. Corrected unfinished guam potion creation requirement to level 1 herblore. Fixed Strykewyrms stats and HP values. Removed Tormented Demons as an assignable slayer task. Corrected Elf Warriors stats and HP values. Fixed damage soaking effects for the Soaker relic, Spirit shields, and Justiciar. Fixed Chambers of Xeric time format display. Fixed bug that caused hunter traps to be unable to be placed. Fixed animations, rewards and timing for thieving from stalls. Adjusted text color from completing an achievement that was difficult to see on resizable mode. Fixed Kalphite Queen protection prayers.
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