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Showing content with the highest reputation on 06/07/22 in all areas

  1. June 6th, 2022 This update focuses mostly on bug fixes for the major content additions in the last update as well as many miscellaneous fixes. GUARDIANS OF THE RIFT: Changes Capped guardian fragments at 300 in inventory at a time. (AFK Prevention) Entrance barrier can now be passed any time throughout the game. Start guardian with 10% power. Add Mini-gamer gold relic effect when empowering guardian. (50% more power). Scaling reduced by 30% per player. Cap scaling power at 8 players. Players will now always receive abyssal pearls as a reward alongside their normal reward. Updated imbued gratitude silver relic description - pouches don't degrade and doesn't work in GoTR. Add shift-click empty for containers with "empty" option. (Essence Pouches) Fixes Crafting guardian essence with production master, will no longer consume all fragments, only the amount of essence you can hold. GotR controller will now properly be removed after leaving minigame. "Strong guardian" task is now correctly labeled as elite task. "Overcharged guardian" task is now correctly labeled as master task. EVIL TREES: Changes Reduced rate that evil tree roots spawn from 1/10 -> 1/15 chance per successful chop. Noted log reward is now 2 logs per damage done to evil tree vice scaling with reward %. Increased speed of Evil tree chopping action from 4 -> 3 ticks. Implemented increased chance to receive flame equipment from higher tier evil trees. [Elder: 1/2, Magic: 1/3, Yew: 1/4, Maple & Below 1/5] Fixes Limit on lit fires for damage stages now reset properly. Reward percent will now correctly display when inspecting the evil tree. Evil tree command will no longer allow teleporting from places it should not be allowed. Fixed endlessly claiming rewards from evil tree if interface is not closed. SHOOTING STARS: Changes Add confirmation before performing wilderness teleports with shooting star command. Fixes Shooting star buff will now correctly apply its effects while mining. Shooting star command will no longer allow teleporting from places it should not be allowed. WOODCUTTING: Changes Reverted Beaver familiar's special to spawning 1-5 items for it's forage-able items to its inventory. Fixes Woodcutting will no longer yield logs based on the last person to start chopping a tree. Fixed chopping ivy not completing task "Building cleaner". COLLECTION LOG: Changes Implemented improvements to message when a collection log item is obtained. Implemented announcement when a player completes a collection log. Removed logs of content which is not currently in game. Added ability for players to retroactively update their collection logs for untradable items they have collected. To do this simply click on the item in the collection log and re-open the interface. Added new collection logs: Fixes Chambers of Xeric, Barrows, and "Buyable" collection log slots will now update correctly. ACHIEVEMENTS: Changes When expanding information in achievement interface, added game message to show progress of current task if it has been started. Task closet billionaire now requires a total of max cash stack over time donated into the well vice all at once. Updated description for Lord of the rings (only required all rings to be obtained) & removed dragon hatchet from task. Moved Capernixcus II, Almost Unkillable II, and Virtual II to grandmaster tier. Skilling outfit tasks now complete when the outfit is equipped, vice obtained. "Young, wild, and caught" task no longer requires the young imp to be caught barehanded. Removed and Added the following Tasks: Fixes Any PoH chair spot will now allow completion of task "Sit" instead of only one. "Has he heard of fridges" task will no completed when Flesh spoilers second phase is defeated. "Not a nice magical staff" task can now be completed if trident of the seas (full) is completed in the collection log (in addition to uncharged trident). HOUSES: Changes Lovekengj perk of a random DG potion will now only yield skill boosting potions. Fixes Arceuus house members no longer have an incorrect runecrafting multiplier as compared to other houses. Arceuus house aura active effect of unlimited runes now properly allows casting of spells. MISCELLANEOUS: Changes Added in-game sound effects for most weapons. (Credit to Mussolini) Removed World Firsts leaderboards. Inflammable silver relic now protects you from dragon fire as if you are wearing an anti dragon shield vice an antifire potion. Increased frequency of chemical geysers in alchemical hydra lair from 15 sec -> 12 sec. Nex instance price reduced from 10,000,000 to 5,000,000 GP. Replaced Pre-EOC dragon metal shards from Tormented demon drop table with OSRS equivalents to match drop from Adamant and Rune dragons. Replaced Pre-EOC fishing out with with OSRS equivalent Angler outfit. Added announcement when receiving a piece of barrows armor. Potions can now be made with their 4-Dose variant. This will yield a 4-dose product as well and give additional xp for the extra dose made. Runecrafting XP will be awarded for any additional runes crafted from the Raiments of the Eye outfit or the Arceuus house perk. Removed the ability to purchase items which are not currently implemented from the DG reward shop. Nerfed the Toxic Blowpipe and darts to the correct OSRS stats. Added shift click empty to rune pouches. Revenants now drop uncharged variant of the OSRS wilderness weapons. Fixes Fixed broken staircase to enter and exit Jatizso Mine. Fixed broken "tree" obstacle in the Advanced gnome obstacle course. Birdhouses can will no longer consume multiple birdhouses or award multiple rewards if clicked rapidly. Rotated pottery wheel in Lovakengj house so that it is now able to be used. Corrected IDs of frost dragon bones dropped by the Skeletal horror to match the rest of the frost dragon bones in game. Smouldering stones are now properly consumed when creating infernal tools. Fixed issue causing Nex to be able to follow players outside of instance. Corrected an incorrect Dragon med helm id being given from barrows chests. Fixed broken skillcape models showing purple trim. Additional looting bags will no longer drop if a players looting bag is in its open state.
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